Mod Information

BugX Pacific Hills

Ripped out of CarX

*convertion,extention_confg,re-texture by AKF_FPV

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DRAW DISTANCE FOR FPS optimisation in
bugx_pacific_hills map folder/extention/ext_config.ini
(150m/250m stock)


____LOW END PC______________

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; DRAW DISTANCE ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = 1WALL_? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 100

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = ?LOD0? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 150



_____HIGH END PC_________

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; DRAW DISTANCE ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = 1WALL_? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 200

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = ?LOD0? ; (overrides all objects)
LOD_IN = 0
LOD_OUT = 350

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10,226 Downloads
Date Published: 14/02/2025
Last Updated: 18/05/2025
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Author: AKF_FPV

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